![]() Phantasma is a currency that is gathered by players during their run and will disappear as soon as it’s over. And finally are through special Broker vendors who appear on every third and sixth level who sell anima powers in exchange for Phantasma. The second is by checking the Ashen Phylacteries (The destroyable urns that appear on every map). First is through killing epic-level mobs or random mobs. Anima Powers are made available through a number of means. What makes these runs interesting is the shifting availability of powers that will appear randomly. From there, the players will have free access to run Torghast any time they like. They will get a preliminary run early on, only to do it again as part of the covenant campaign. In order to unlock Torghast, players will first need to be level 60 and complete the original storyline. If they’re unable to do so? Then the run is over. Upon its appearance, players will have less than 30 seconds to speed across the floor and try to escape. This is a monster with nearly a million health and that will likely one-shot most players. If players lose all of their deaths, then the Tarragrue appears. These can be replaced, but they act as a counter toward the inevitable entrance of the Tarragrue. When a player dies, they are respawned at the start of the current floor. Each run comes accompanied by a number of ‘deaths’ allowed before the player is penalized. The catch is that death has a cost, and the player is limited in equipment. The players can either kill each and every minion or find shortcuts and tools to use to evade and escape the mobs of monstrosities that inhibit the path forward. In many ways, Torghast channels the basic formula of a dungeon. InTorghast, players must run through six floors of the Jailer’s minions, monsters, and traps in order to reach the end and face off with the final boss of the wing.
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